When you display an area () or a secured area () in a canvas tile, the area widget appears in the Controls pane so you can control the area.
Areas usually have multiple cameras attached to them. When you view an area, the first camera associated to that area is displayed.
By clicking the eye () icon in the tile toolbar, you can select which attached entity to view, or you can unpack the area, which displays all the attached entities in separate tiles. You can also start entity cycling, which rotates the entities displayed in the tile.
If no camera is associated to the area, only the area icon is shown.